Quick explanation

I would like to invite you to familiarize yourself with my amateur game projects. The projects are diverse, from games based on single mechanics, through more complex mechanics and quests, ending with level design.

At this moment, I'am trying to develop myself in the direction of mechanics and animation. Ultimately I want to fully learn as a developer in the Unreal Engine.

Below I present projects, concepts, which I try to update and add new ones on an ongoing basis.

Demo Adventure Game

A prototype game project created in Unreal Engine, demonstrating key gameplay elements and basic interaction systems. The game has implemented a simple, dynamic combat system, enabling engaging fights with AI opponents reacting to player actions in a specific area. A mission system has also been developed, which allows for the completion of story tasks, diversifying and giving structure to the gameplay. The HUD interface displays key information such as health and stamina levels, supporting resource management and increasing immersion. The project also includes an inventory system with the possibility of segregating items and interacting with the character, e.g. changing weapons.
The whole thing is a solid foundation for the development of the game, combining functionality with intuitive operation and aesthetics.
Git link to this project.

AI System in Unity

As part of this project, I created an AI mechanic in Unity that simulates the behavior of a character in a gym. The character randomly selects the duration of the exercise and the type of activity, e.g. running on a treadmill, lifting weights or exercising on machines. The mechanism is based on randomness algorithms and a simple decision system. The project demonstrates the use of AI to create dynamic and realistic behaviors in interactive environments.
The project required advanced use of C# and integration of logic with Unity Animator to match animations to selected exercises. The implementation was a great programming challenge and allowed me to develop skills in designing dynamic virtual environments and using AI in games.
Git link to this project.